Osmo – Creative Starter Kit for iPad – 3 Educational Learning Games – Ages 5-10 – Drawing, Word Problems & Early Physics – STEM Toy Gifts for Kids, Boy & Girl – Ages 5 6 7 8 9 10 (Osmo Base Included)
$89.99





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Tangible Play Inc. — the business behind the Osmo brand — was founded in 2013 by Pramod Sharma and Jerome Scholler, who set out to create “something awesome that inspires the youngest generation,” while at the same time addressing a concern of many parents about how to have their children interact with technology without losing the value of hands-on play.
TEACHING: Travel on an adventure & solve story problems with personal drawings brought to life instantly on the iPad (Monster) along with drawing problem solving/early physics (Newton), learn to draw anything with creative drawing skills (Masterpiece).
SKILLS LEARNED: Drawing, listening, speed of drawing, visual thinking, problem solving, physics, creative problem solving & fine motor skills. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
AGE & CAPABILITY: Ages 5-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
WHAT’S IN THE BOX: Osmo Base & Reflector for iPad, new Creative Board, 4 dry erase markers, microfiber marker pouch, Stackable storage for each game & 3 Game Apps: Monster, Newton, and Masterpiece.
COMPATIBILITY FOR IPAD: All iPads except Generation 1-4, 9 & Mini 6. iPad Reflector 2021 required for the: iPad Air 4, iPad Pro 11-inch & iPad Pro 12.9-inch. The minimum iOS version needed is iOS 10.
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